Facepalm: The Wii U Games We’re Seeing This Week Are Stuck At 720p

According to WiiUDaily (and we're confirming), the Wii U is currently running at 720p resolution, a considerable step down from the 1080p, 3D-pumping action coming out of the 360 and the PS3. Although there is no absolute proof that the Wii U is 720p, the site noted that "the representative couldn’t confirm whether the games can be upscaled to 1080p, only that the 'native resolution is 720p for all titles showcased.'"
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According to WiiUDaily (and we’re confirming), the Wii U is currently running at 720p resolution, a considerable step down from the 1080p, 3D-pumping action coming out of the 360 and the PS3. Although there is no absolute proof that the Wii U is 720p, the site noted that “the representative couldn’t confirm whether the games can be upscaled to 1080p, only that the ‘native resolution is 720p for all titles showcased.’”

Does it really matter that the Wii U is 720p? Not particularly, but 1080p would definitely be a nice to have. Nintendo sells all over the world, even to folks who may not have HD TVs. To stymie resolution offers a cost and processor savings that can be rolled back into gameplay?

Does it make me particularly happy to learn that it’s 720p? Not really. The Wii has long been hampered by its standard definition roots and it’s going to piss off a lot of fanboys. Here’s hoping this is just a misunderstanding.



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