Rooms stands out with its top-notch security, featuring end-to-end encryption and no metadata storage during conversations. Organizations can even host the platform on their own servers for unparalleled data control. The platform is highly customizable, supporting branding integration, and benefits from 4Players' ODIN Voice chat SDK, known for its exceptional clarity and low latency, favored by VR and gaming pioneers.
"Rooms isn't just another conferencing tool; it's a movement towards safer, decentralized, and user-friendly communication," said Phillip Schuster, Co-Founder and CEO of 4Players. "To support this, Rooms is free of charge for small businesses, NGOs, educational institutions, and personal use. We're also gearing up to release key parts of the platform as open source software later this year, providing additional transparency and encouraging innovation."
Find out more: ODIN Rooms
About 4Players
Based in Hamburg, 4Players develops secure, cross-platform tools for the gaming and business sectors. Its key products include ODIN Voice, a low-latency voice chat tool; ODIN Rooms, a decentralized video-conferencing platform; and 4Netplayers, one of Europe's leading game server providers offering ultra-low latency hosting worldwide.
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Susanne Kasberger
4Players GmbH
https://www.4players.io/
You can see the original version and more on PRLeap here: http://www.prleap.com/pr/299447/german-software-developer-challenges-teams-and-zoom-with-secure-decentralized-browser-based-video-conferencing-tool-rooms