About Cabling Installation & Maintenance

Our mission: Bringing practical business and technical intelligence to today's structured cabling professionals

For more than 30 years, Cabling Installation & Maintenance has provided useful, practical information to professionals responsible for the specification, design, installation and management of structured cabling systems serving enterprise, data center and other environments. These professionals are challenged to stay informed of constantly evolving standards, system-design and installation approaches, product and system capabilities, technologies, as well as applications that rely on high-performance structured cabling systems. Our editors synthesize these complex issues into multiple information products. This portfolio of information products provides concrete detail that improves the efficiency of day-to-day operations, and equips cabling professionals with the perspective that enables strategic planning for networks’ optimum long-term performance.

Throughout our annual magazine, weekly email newsletters and 24/7/365 website, Cabling Installation & Maintenance digs into the essential topics our audience focuses on.

  • Design, Installation and Testing: We explain the bottom-up design of cabling systems, from case histories of actual projects to solutions for specific problems or aspects of the design process. We also look at specific installations using a case-history approach to highlight challenging problems, solutions and unique features. Additionally, we examine evolving test-and-measurement technologies and techniques designed to address the standards-governed and practical-use performance requirements of cabling systems.
  • Technology: We evaluate product innovations and technology trends as they impact a particular product class through interviews with manufacturers, installers and users, as well as contributed articles from subject-matter experts.
  • Data Center: Cabling Installation & Maintenance takes an in-depth look at design and installation workmanship issues as well as the unique technology being deployed specifically for data centers.
  • Physical Security: Focusing on the areas in which security and IT—and the infrastructure for both—interlock and overlap, we pay specific attention to Internet Protocol’s influence over the development of security applications.
  • Standards: Tracking the activities of North American and international standards-making organizations, we provide updates on specifications that are in-progress, looking forward to how they will affect cabling-system design and installation. We also produce articles explaining the practical aspects of designing and installing cabling systems in accordance with the specifications of established standards.

Cabling Installation & Maintenance is published by Endeavor Business Media, a division of EndeavorB2B.

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Unity 6 Will Release Globally October 17, 2024, Unity Announces at Annual “Unite” Developer Conference

With Unity 6, developers will be able to build more expansive and engaging games and reach more players across more platforms

At its annual “Unite” developer conference, Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, will announce that Unity 6, the most stable and performant version of Unity, will launch globally on October 17, 2024. Unity 6 will offer developers customizable graphics rendering for greater control over their games’ visuals; simplified multiplayer game development to accelerate their journey through the entire game development lifecycle; and robust tools to build rich games optimized for web browsers.

“Developers have been telling us for a long time that they want more stability and more performance, which we are addressing with Unity 6. We’re bringing them the best version of Unity yet, backed by deeper, long-term support and dedicated product and engineering resources post launch. They will also get frequent updates with new features, performance boosts, and bug fixes, all informed by their feedback and with minimal disruption to their ongoing projects,” said Matt Bromberg, CEO and President of Unity. “We couldn’t be more excited to celebrate Unity developers at Unite today and tomorrow and showcase, in particular, how some of them have been using Unity 6 to create amazing games.”

10 Chambers, creators of GTFO, is one the Unity game developers who adopted Unity 6 following its preview release earlier this year. They will unveil, on the Unite stage, a never-before-seen environment from their highly anticipated title, Den of Wolves, lit and optimized using the latest graphics features from Unity 6.

Den of Wolves was originally built on Unity 2022 LTS but after seeing the improvements in Unity 6, both in terms of performance and rendering quality, the team decided to upgrade to Unity 6 mid-development,” said Svante Vinternatt, co-founder and COO of 10 Chambers. “We needed a rendering tech stack that was both flexible and efficient to allow us to iterate quickly, scale rapidly, and not compromise on quality. And Unity 6 delivered.”

Among the other news to be shared at Unite:

  • The first update in the Unity 6 generation, Unity 6.1, will ship in April 2025. Unity 6.1 will build on the core Unity 6 capabilities and include new features like support for foldable and larger screen formats, Deferred+ rendering in GPU Resident Drawer, and new build targets and build profiles.
  • Unity’s internal demo team will unveil Time Ghost, a new demo that shows the type of realistic world that developers can build on Unity 6 using multiple Unity 6 features including Entity Component System (ECS), Adaptive Probe Volumes, Scenario Blending, and SpeedTree vegetation. The two scenes from Time Ghost showcasing Unity’s ECS for environments and cloth deformation with Unity Sentis will be released alongside Unity 6 next month.
  • The existing Fantasy Kingdom demo built using Unity 6 is now optimized for mobile using URP; additionally, the Fantasy Kingdom project and assets will be available on the Unity Asset Store, free for non-commercial use, when Unity 6 launches next month.
  • Google Cloud will showcase how to build and scale successful live service games using Google Cloud. With the introduction of generative AI, Google Cloud is helping game developers evolve live service games into living games, where the virtual worlds themselves adapt and grow in response to player choices.
  • Lastly, the nominees for the 16th Annual Unity Awards will be announced. The community has until October 4, 2024, to cast their votes for their favorite games, influencers, and more. The winners will be revealed during a first-ever virtual showcase that will air on Unity’s Twitch channel on October 23, 2024, at 7pm CET.

Unite 2024 is expected to bring together over 2,000 developers for technical sessions, networking and learning opportunities, as well as listening roundtables with the Unity leadership team. All the technical sessions will be recorded and made available to Unity’s community of developers in the coming weeks. More information about Unite 2024 can be found here and you can tune in to watch the Unite Keynote here.

About Unity

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across multiple platforms from mobile, PC, and console, to spatial computing. For more information, visit Unity.com.

Forward-Looking Statements

This publication contains “forward-looking statements,” as that term is defined under federal securities laws, including, in particular, statements about Unity's plans, strategies and objectives. The words “believe,” “may,” “will,” “estimate,” “continue,” “intend,” “expect,” “plan,” “project,” and similar expressions are intended to identify forward-looking statements. These forward-looking statements are subject to risks, uncertainties, and assumptions. If the risks materialize or assumptions prove incorrect, actual results could differ materially from the results implied by these forward-looking statements. Further information on these and additional risks that could affect Unity’s results is included in our filings with the Securities and Exchange Commission (SEC) which are available on the Unity Investor Relations website. Statements herein speak only as of the date of this release, and Unity assumes no obligation to, and does not currently intend to, update any such forward-looking statements after the date of this publication except as required by law.

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