Flare Research Shows Gaming is a Rising Target for Infostealing Malware With 41% of Infections Originating From a Gaming-Related File
By:
ACCESS Newswire
November 25, 2025 at 09:00 AM EST
Unofficial mods and cheats for Grand Theft Auto, Roblox, Valorant, Counter-Strike: Global Offensive and Fortnite are the top five sources of infection MONTRÉAL, QC / ACCESS Newswire / November 25, 2025 / Flare, the leader of Threat Exposure Management, released new research analyzing more than 50,000 infostealer malware-infected devices, revealing that cybercriminals are deliberately engineering malware traps that exploit the online gaming ecosystem more than any other community. The research, How Gamers Became Cybercrime's Favorite Target: Analysis of 50,000 Infostealer Infections, exposed that 41.47% of all infections stemmed from gaming-related files, making gaming the single largest lure for threat actors. Two out of every five infected users in the dataset were compromised after downloading a file linked to a game, gaming platform, mod, cheat, or pirated version of popular titles such as GTA, Roblox, Counter-Strike: GO, and Fortnite. "Gaming has become the perfect hunting ground for threat actors," said Estelle Ruellan, Threat Intelligence Researcher at Flare. "The ecosystem encourages unofficial mods and cheats, yet offers no legitimate source for ‘verified' enhancements-creating ideal cover for malware to masquerade as harmless tools. At the same time, optional visual upgrades and extended game content are often locked behind paywalls, pushing many players toward free, unofficial alternatives.Threat actors are positioning themselves in the gap between what people want and what they're willing to pay for. Understanding that economic reality is key to defending against these threats." The research dataset includes 53,896 infected devices, compromised between June 7 and August 12, 2025. The infections are distributed across the targeted entities of Creative (e.g., Adobe), Essential (e.g., Microsoft), Games, Mobile, Privacy & Security, and System & Utility (e.g., WinRAR). Key findings include:
"We're living in an era where cybercrime is driven by logging-in, not hacking-in. By offering free versions as bait, and tailoring their lures to each online ecosystem, threat actors are exploiting a simple economic reality: online communities value low or no-cost software," said Ruellan. The full research is available (ungated) on Flare's Resource Center. For those who want to dig deeper, Flare is also hosting a webinar on December 3. About Flare Flare is the leader in Threat Exposure Management, helping global organizations detect high-risk exposures found on the clear and dark web. Combining the industry's best cybercrime database with a ridiculously intuitive user experience, Flare enables customers to reclaim the information advantage and make cyber crime irrelevant.For more information, visit https://flare.io. To experience the platform firsthand, start a free trial at https://try.flare.io/free-trial/. Join our Discord community and explore Flare Academy to stay up-to-date on the latest in threat intelligence. Contact Information Nicole Canulla SOURCE: Flare View the original press release on ACCESS Newswire More NewsView More
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